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Chex Quest
''Chex Quest'' is a non-violent first-person shooter video game created in 1996 by Digital Café as a Chex cereal promotion aimed at children aged 6–9 and up.〔Thompson, Stephanie. "WatersMolitor Promo Links Chex and AOL." ''Adweek - Midwest Edition''. 10 February 1997.〕〔Sloane, Martin. "(Cereal offer provides good fun )." ''The Vindicator''. Wednesday August 13, 1997. C2.〕 It is a total conversion of the more violent video game ''Doom'' (specifically ''The Ultimate Doom'' version of the game). ''Chex Quest'' won both the Golden EFFIE Award for Advertising Effectiveness in 1996〔〔Vale, Heather; Comm, Joel. ''Closed Door Session #5 - EXPERT: Michael Koenigs''. Closed Door Session DVD Series. 2008.〕 and the Golden Reggie Award for Promotional Achievement in 1998,〔Hyers, Dean. ''(Digital Café Projects )''. DeanHyers.com.〕〔''(Reggie Awards Case Studies: Reggie Gold Award Winners - Chex Quest )''. Promotional Marketing Association. 1998.〕 and it is known today for having been the first video game ever to be included in cereal boxes as a prize.〔Freeman, Laurie. "Special Report - Events & Promotions: Premium Giveaway Products Pass Cost-Benefit Analyses." ''Advertising Age''. Pg.S-4. 17 March 1997.〕 The game's cult following〔Sharkey, Scott. ''(The 37 Best Free PC Games: Chex Quest 3 )''. GamePro. 2 March 2011.〕 has been remarked upon by the press as being composed of unusually devoted fans of this advertising vehicle from a bygone age.〔Lahti, Evan. ''Backspace - Chex Quest: Never Forget''. PC Gamer. No.190. Pg.96. August 2009.〕〔Molitor, Dori. ''(Return of the Flemoids )''. Hub Magazine. July 2008.〕〔PC Gamer staff. ''(PC Gamer Panel - PAX 2010: The Five Wonders of PC Gaming )''. ((audio available )). PC Gamer. 8 September 2010.〕 ==Gameplay== (詳細はDoom'' engine, the gameplay present in ''Chex Quest'' is substantially identical to its predecessor.〔 The game is played in a first person perspective with the player character navigating through quasi-3D environments while enemies attempt to attack and immobilize him. Along the way, various cereal-themed power-ups, weapons, and ammunition can be found that can boost the player character's health and make him better able to counterattack or flee his enemies. When the final boss is defeated in the last level, the game is won. A few notable differences from ''Doom'' are evident, however, regarding enemy profiles (specifically the loss of long-range attacks in low-level enemies and the loss of movement in high-level enemies) and the number of levels in each world (restricted to 5 levels in ''Chex Quest'').〔''Take That, Orphan Annie!''. The Buffalo News. 10 August 1997.〕
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